Satoshi Tajiri adores bugs. He loves it also more to capture it. That’s why his friends called him “Dr. Tokyo, nevertheless, the city was initially quite rural, it created over the years to the metropolis and later to the most populous city in the world. As far as the bugs were concerned, there had been only a few areas remaining where he could catch and gather them. The concept of interacting with nature was suppressed by people’s urge to expand, children spent more and even more time in their own four walls, preferring to play generally there rather than out presently there. wished to preserve for posterity, price it what it needed. By which? Ideal with a video game.
Tajiri himself suffered from his unique hobby, but this was entirely self-inflicted. He didn’t go to school on a regular basis, he just obtained his university entrance qualification with great difficulty, so his father wanted to get him a job at a utility company. Which he successfully completed with a degree in electronics and it.
When Tajiri sent the idea of Pokemon to Nintendo, they showed little enthusiasm. Several moments he and GAME FREAK were put off, often with the description that the concept was not tangible enough. At a later date, Nintendo made the decision that they wished to appear at the project again. Shigeru Miyamoto, who released two of the most successful series of all time with Super Mario and The Legend of Zelda simply a few years previously, showed interest in Pokemon and helped Tajiri design and style the 1st games: pokemon feuerrot gba rom
it was the prestige project of the whole company, which demanded a lot from the employees. Junichi Masuda worked on the audio and composed many of the sounds and pieces of music known to this day, Speaking of development – Tajiri, who led the creation, was responsible for this.
Tajiri, “monsters”, the word was fixed from the beginning. But there got to be something else, something that clarifies the simple principle of the game, clarifies and above all will not really violate existing copyrights. Zero, rather not. KapuMon? Not really either. Pocket Monsters? By developing multiple editions with different Pokemon ideal from the start, so they can all end up being captured. Incidentally, the idea came from Miyamoto.
The long advancement of Pokemon led to huge internal issues with GAME FREAK internally. There was almost always just enough money to pay for the employees, often you had to get fresh money with other projects. This is one way Nintendo worked on Yoshiand Mario & Wario, for Sega to Pulseman and for Sony to Smart Ball. Five employees of GAME FREAK left the business because of the difficult scenario, Tajiri paid no more money, so there is still enough for the others. He lived in the time of his father’s cash, which could tolerate only under conditions. Through the years, the monetaray hardship of the development studio intensified, which is why the creatures studio affiliated with Nintendo helped out with cash and, in contrast, received a third of the franchise rights. The purchase helped GAME FREAK full the games – otherwise it would not have ended therefore well.